Last week I decided to fill in a bit of free time by compiling a brief report on the free to play (f2p) game Angry Birds Go!
I chose Angry Birds Go! mainly because I remember it getting a bit of flack on release for its heavy handed monetisation (primarily the expensive premium carts), yet since then it seems to have largely dropped off everyone’s radar. I thought this made it an interesting case – was the monetisation really too harsh, or were other issues stopping the game from achieving its potential?
You can see the full report embedded below, or download the PDF file (probably better, since Slideshare seems to have scuppered some of the fonts & graphics).